Many of the Sensory Apps can be controlled via external keyboard access and bluetooth or wired switches that output numbers 1,2,3,4,Space,Enter (or ~1,2,3,4). The exact access details can vary per app, as the functions are different. Each app web page describes the switch access options and functions. We also accept that some apps (for example speech therapy or creative art apps) will be used by a teacher with a student, or parent/helper with a child.
Windows 10/11 computers, Chromebooks, Android devices, iPads and Apple Macs all now support the bluetooth Microsoft XBox One gamepad controller and its accessible alternative the Microsoft Adaptive Controller (for switch access). Many of the Sensory apps now support these input devices also, so you will find that the live version of most Sensory Apps can be controlled by an XBox Controller and the Microsoft Adaptive Controller.
See more about the Microsoft Adaptive Controller and a selection of other input accessories and techniques below.
Microsoft Adaptive Controller
![How it works: Explore the Xbox Adaptive Controller](https://i.ytimg.com/vi/wEKIAHrugZ4/maxresdefault.jpg)
Logitech Adaptive Gaming Kit
![Logitech G Adaptive Gaming Kit](https://i.ytimg.com/vi/DnHOFfLCpig/maxresdefault.jpg)
RJ Cooper Switches
RJ Cooper switches are a well established manufacturer of alternative access devices. The RJ Cooper range includes a Bluetooth Switch Interface, 3 sizes of Bluetooth switches, plus a Bluetooth Dual Button-Box. View the whole range of R. Cooper Access hardware products at www.rjcooper.com
![BT Super Switch](https://i.ytimg.com/vi/mJuPwiTzjXQ/maxresdefault.jpg)
Ablenet Switches
![AbleNet Technology Tidbits: Blue2 Bluetooth Switch](https://i.ytimg.com/vi/_xeTaW2_vjs/maxresdefault.jpg)